--- title: F9 microkernel categories: embedded, arm, stm32, stm32f429 toc: no ... ---- 組員 ---- * 廖健富 / Rampant1018 * 鄒宗延 / slpbaby * 詹凱傑 / bpotatog 共筆 --- * `Hackpad`_ 作業系統架構 ------------ Init Hook ---------- F9-kernel用了一個global initialization hook的技巧,這個技巧可以在任意地方定義一段要在系統初始化時執行的code。一個``init hook``會在特定的run level被呼叫,hook可以保證依據level順序呼叫,但不能保證在同一個level中呼叫的順序,下面是一個``init hook``的結構: .. code-block:: c /* include/init_hook.h */ typedef struct { unsigned int level; init_hook_t hook; const char *hook_name; } init_struct; 其中包含要在哪個level呼叫、要執行的code位置、名稱,宣告這個結構的方法如下: .. code-block:: c /* include/init_hook.h */ #define INIT_HOOK(_hook, _level) \ const init_struct _init_struct_##_hook __attribute__((section(".init_hook"))) = { \ .level = _level, \ .hook = _hook, \ .hook_name = #_hook, \ }; 使用``INIT_HOOK``這個macro可以宣告一個``init_struct``,並且將這個結構放到``.init_hook`` section中,接著觀察linker script: .. code-block:: c /* loader/loader.ld */ SECTIONS { .text 0x08000000: { KEEP(*(.isr_vector)) . = TEXT_BASE; text_start = .; *(.text*) *(.rodata*) .init_hook_start = .; KEEP(*(.init_hook)) init_hook_end = .; text_end = .; } > MFlash ... } 在``KEEP(*(.init_hook))``前後各紀錄了一個位置,``init_hook_start``會是section ``.init_hook``的開始,``init_hook_end``會是section ``.init_hook``的結束。 在F9-kernel中已經有一些地方使用到``INIT_HOOK``: .. code-block:: c $ grep INIT_HOOK kernel/* platform/* kernel/kdb.c:INIT_HOOK(kdb_init, INIT_LEVEL_KERNEL); kernel/kprobes.c:INIT_HOOK(kprobe_init, INIT_LEVEL_KERNEL); kernel/ksym.c:INIT_HOOK(ksym_init, INIT_LEVEL_KERNEL_EARLY); kernel/ktimer.c:INIT_HOOK(ktimer_event_init, INIT_LEVEL_KERNEL); kernel/memory.c:INIT_HOOK(memory_init, INIT_LEVEL_KERNEL_EARLY); kernel/sched.c:INIT_HOOK(sched_init, INIT_LEVEL_KERNEL_EARLY); kernel/syscall.c:INIT_HOOK(syscall_init, INIT_LEVEL_KERNEL); kernel/thread.c:INIT_HOOK(thread_init_subsys, INIT_LEVEL_KERNEL); platform/debug_device.c:INIT_HOOK(dbg_device_init_hook, INIT_LEVEL_PLATFORM); 接著看一下``init_hook_start``跟``init_hook_end``的值,並觀察剛剛定義的``init_struct``是放在哪邊: .. code-block:: c $ arm-none-eabi-readelf -s f9.elf | grep "init_hook_start|init_hook_end" -E 765: 08005924 0 NOTYPE GLOBAL DEFAULT 1 init_hook_end 934: 080058b8 0 NOTYPE GLOBAL DEFAULT 1 init_hook_start $ arm-none-eabi-objdump -d f9.elf | grep init_struct 080058b8 <_init_struct_dbg_device_init_hook>: 080058c4 <_init_struct_ktimer_event_init>: 080058d0 <_init_struct_memory_init>: 080058dc <_init_struct_sched_init>: 080058e8 <_init_struct_syscall_init>: 080058f4 <_init_struct_thread_init_subsys>: 08005900 <_init_struct_kdb_init>: 0800590c <_init_struct_kprobe_init>: 08005918 <_init_struct_ksym_init>: 可以發現``0x080058b8~0x08005924``剛好就是剛剛定義的``init_struct``內容(一個init_struct的大小是12byte,所以最後一個是0x8005918+12=0x8005924),而且這些結構會是連續的存放在一起。剩下的就是如何執行這些code: .. code-block:: c /* kernel/init.c */ extern const init_struct init_hook_start[]; extern const init_struct init_hook_end[]; static unsigned int last_level = 0; int run_init_hook(unsigned int level) { unsigned int max_called_level = last_level; for (const init_struct *ptr = init_hook_start; ptr != init_hook_end; ++ptr) if ((ptr->level > last_level) && (ptr->level <= level)) { max_called_level = MAX(max_called_level, ptr->level); ptr->hook(); } last_level = max_called_level; return last_level; } 這段程式會從``init_hook_start``開始掃過一遍,當發現一個hook的level是大於上次呼叫``run_init_hook``而且小於等於這次要run的level時,就執行對應的hook function,並且更新最大呼叫過的level。 記憶體管理(Memory Management) ----------------------------- 與傳統L4用來建置``large system``的設計理念不同,F9將重點放在小型MCU的功耗上,因此: * 沒有虛擬記憶體(virtual memory)與分頁(pages) * RAM很小,但PAS(physical address space)比較大(32-bit),包含:硬體裝置、flash、bit-band區域 * 只有8個MPU(memory protection unit)區域 記憶體管理分為三個部份: Memory pool 一塊含有特定屬性的PAS區域(hardcoded in memmap table) Flexible page AS中的一塊區域,與L4不同,這邊是指MPU區域 Address page 由flexible page所組成 在Cortex-M中,MPU只支援2^n大小的區域,假設我們要建立一個96 bytes的page,我們應該要切成較小的區域,並且建立出一條包含32 byte與64 byte的fpage chain,這邊就是實作複雜的原因。 Memory pool =========== .. code-block:: c /* include/memory.h */ typedef struct { memptr_t start; memptr_t end; uint32_t flags; uint32_t tag; } mempool_t; /* Kernel permissions flags */ #define MP_KR 0x0001 #define MP_KW 0x0002 #define MP_KX 0x0004 /* Userspace permissions flags */ #define MP_UR 0x0010 #define MP_UW 0x0020 #define MP_UX 0x0040 /* Fpage type */ #define MP_NO_FPAGE 0x0000 /*! Not mappable */ #define MP_SRAM 0x0100 /*! Fpage in SRAM: granularity 1 << */ #define MP_AHB_RAM 0x0200 /*! Fpage in AHB SRAM: granularity 64 words, bit bang mappings */ #define MP_DEVICES 0x0400 /*! Fpage in AHB/APB0/AHB0: granularity 16 kB */ #define MP_MEMPOOL 0x0800 /*! Entire mempool is mapped */ /* Map memory from mempool always (for example text is mapped always because * without it thread couldn't run) * other fpages mapped on request because we limited in MPU resources) */ #define MP_MAP_ALWAYS 0x1000 typedef enum { MPT_KERNEL_TEXT, MPT_KERNEL_DATA, MPT_USER_TEXT, MPT_USER_DATA, MPT_AVAILABLE, MPT_DEVICES, MPT_UNKNOWN = -1 } mempool_tag_t; #define DECLARE_MEMPOOL(name_, start_, end_, flags_, tag_) \ { \ .start = (memptr_t) (start_), \ .end = (memptr_t) (end_), \ .flags = flags_, \ .tag = tag_ \ } #define DECLARE_MEMPOOL_2(name, prefix, flags, tag) \ DECLARE_MEMPOOL(name, &(prefix ## _start), &(prefix ## _end), flags, tag) ``mempool_t``定義出memory pool的結構,也就是PAS中的一個區域,因此此結構中包含:起始與結束位置、kernel與user的使用權限,還有fpage的creation rule。``DECLARE_MEMPOOL``與``DECLARE_MEMPOOL_2``用來宣告memory pool,兩者的差異在於定義start與end的位置,一個是直接賦值,一個是透過變數取值 .. code-block:: c /* kernel/memory.c */ /** * Memory map of MPU. * Translated into memdesc array in KIP by memory_init */ static mempool_t memmap[] = { DECLARE_MEMPOOL_2("KTEXT" , kernel_text, MP_KR | MP_KX | MP_NO_FPAGE, MPT_KERNEL_TEXT), DECLARE_MEMPOOL_2("UTEXT" , user_text, MP_UR | MP_UX | MP_MEMPOOL | MP_MAP_ALWAYS, MPT_USER_TEXT), DECLARE_MEMPOOL_2("KIP" , kip, MP_KR | MP_KW | MP_UR | MP_SRAM, MPT_KERNEL_DATA), DECLARE_MEMPOOL("KDATA" , &kip_end, &kernel_data_end,MP_KR | MP_KW | MP_NO_FPAGE, MPT_KERNEL_DATA), DECLARE_MEMPOOL_2("KBSS" , kernel_bss, MP_KR | MP_KW | MP_NO_FPAGE, MPT_KERNEL_DATA), DECLARE_MEMPOOL_2("UDATA" , user_data, MP_UR | MP_UW | MP_MEMPOOL | MP_MAP_ALWAYS, MPT_USER_DATA), DECLARE_MEMPOOL_2("UBSS" , user_bss, MP_UR | MP_UW | MP_MEMPOOL | MP_MAP_ALWAYS, MPT_USER_DATA), DECLARE_MEMPOOL("MEM0" , &user_bss_end, 0x2001c000, MP_UR | MP_UW | MP_SRAM, MPT_AVAILABLE), #ifdef CONFIG_BITMAP_BITBAND DECLARE_MEMPOOL("KBITMAP" , &bitmap_bitband_start, &bitmap_bitband_end,MP_KR | MP_KW | MP_NO_FPAGE, MPT_KERNEL_DATA), #else DECLARE_MEMPOOL("KBITMAP" , &bitmap_start, &bitmap_end,MP_KR | MP_KW | MP_NO_FPAGE, MPT_KERNEL_DATA), #endif DECLARE_MEMPOOL("MEM1" , &kernel_ahb_end, 0x10010000,MP_UR | MP_UW | MP_AHB_RAM, MPT_AVAILABLE), DECLARE_MEMPOOL("APB1DEV" , 0x40000000, 0x40007800,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), DECLARE_MEMPOOL("APB2_1DEV", 0x40010000, 0x40013400,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), DECLARE_MEMPOOL("APB2_2DEV", 0x40014000, 0x40014c00,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), DECLARE_MEMPOOL("AHB1_1DEV", 0x40020000, 0x40022400,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), DECLARE_MEMPOOL("AHB1_2DEV", 0x40023c00, 0x40040000,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), DECLARE_MEMPOOL("AHB2DEV" , 0x50000000, 0x50061000,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), DECLARE_MEMPOOL("AHB3DEV" , 0x60000000, 0xA0001000,MP_UR | MP_UW | MP_DEVICES, MPT_DEVICES), }; // 如果addr落在size當中,則會將addr加上size對齊,不過不須對齊的情況應該直接return addr就好 static memptr_t addr_align(memptr_t addr, size_t size) { if (addr & (size - 1)) return (addr & ~(size - 1)) + size; return (addr & ~(size - 1)); } void memory_init() { int i = 0, j = 0; uint32_t *shcsr = (uint32_t *) 0xE000ED24; fpages_init(); ktable_init(&as_table); mem_desc = (kip_mem_desc_t *) kip_extra; /* Initialize mempool table in KIP */ for (i = 0; i < sizeof(memmap) / sizeof(mempool_t); ++i) { switch (memmap[i].tag) { case MPT_USER_DATA: case MPT_USER_TEXT: case MPT_DEVICES: case MPT_AVAILABLE: mem_desc[j].base = addr_align((memmap[i].start), CONFIG_SMALLEST_FPAGE_SIZE) | i; mem_desc[j].size = addr_align((memmap[i].end - memmap[i].start), CONFIG_SMALLEST_FPAGE_SIZE) | memmap[i].tag; j++; break; } } // memory_desc_ptr需要存的是從kip到mem_desc的offset kip.memory_info.s.memory_desc_ptr = ((void *) mem_desc) - ((void *) &kip); kip.memory_info.s.n = j; *shcsr |= 1 << 16; /* Enable memfault */ } INIT_HOOK(memory_init, INIT_LEVEL_KERNEL_EARLY); ``memory_init``先初始化``fpages``以及``as_table``,接著將``mempool table``的填入KIP中。``0xE000ED24``在ARM Cortex-M4中是System Handler Control and State Register(SHCSR),最後enable memfault exception。 Flexible pages(fpage) ====================== .. code-block:: c /* include/fpage.h */ struct fpage { struct fpage *as_next; struct fpage *map_next; struct fpage *mpu_next; union { struct { uint32_t base; uint32_t mpid : 6; uint32_t flags : 6; uint32_t shift : 16; uint32_t rwx : 4; } fpage; uint32_t raw[2]; }; }; typedef struct fpage fpage_t; 一個fpage包含:base address、memory pool id、flags、size、permission, .. code-block:: c /* kernel/fpage.c */ static int fp_addr_log2(memptr_t addr) { int shift = 0; while ((addr <<= 1) != 0) ++shift; return 31 - shift; } static fpage_t *create_fpage(memptr_t base, size_t shift, int mpid) { fpage_t *fpage = (fpage_t *) ktable_alloc(&fpage_table); assert(fpage != NULL); fpage->as_next = NULL; fpage->map_next = fpage; /* That is first fpage in mapping */ fpage->mpu_next = NULL; fpage->fpage.mpid = mpid; fpage->fpage.flags = 0; fpage->fpage.rwx = MP_USER_PERM(mempool_getbyid(mpid)->flags); fpage->fpage.base = base; fpage->fpage.shift = shift; if (mempool_getbyid(mpid)->flags & MP_MAP_ALWAYS) fpage->fpage.flags |= FPAGE_ALWAYS; return fpage; } ``create_fpage``用來建立並初始化一個新的fpage,首先先在``fpage_table``中要一塊新的空間,接著依據給予的參數(mpid、size、flags)進行設定。 .. code-block:: c static void create_fpage_chain(memptr_t base, size_t size, int mpid, fpage_t **pfirst, fpage_t **plast) { int shift, sshift, bshift; fpage_t *fpage = NULL; while (size) { /* Select least of log2(base), log2(size). Needed to make regions with correct align */ bshift = fp_addr_log2(base); sshift = fp_addr_log2(size); shift = ((1 << bshift) > size) ? sshift : bshift; if (!*pfirst) { /* Create first page */ fpage = create_fpage(base, shift, mpid); *pfirst = fpage; *plast = fpage; } else { /* Build chain */ fpage->as_next = create_fpage(base, shift, mpid); fpage = fpage->as_next; *plast = fpage; } size -= (1 << shift); base += (1 << shift); } } ``create_fpage_chain``會根據base位置以及大小,建立一條鍊結,如果原來已經有鍊結存在,則會將新產生的fpage鍊接在元有的鍊結上;如果沒有就新建一條鍊結。 .. code-block:: c int assign_fpages_ext(int mpid, as_t *as, memptr_t base, size_t size, fpage_t **pfirst, fpage_t **plast) { fpage_t **fp; memptr_t end; if (size <= 0) return -1; /* if mpid is unknown, search using base addr */ if (mpid == -1) { if ((mpid = mempool_search(base, size)) == -1) { /* Cannot find appropriate mempool, return error */ return -1; } } end = base + size; if (as) { /* find unmapped space */ fp = &as->first; while (base < end && *fp) { if (base < FPAGE_BASE(*fp)) { fpage_t *first = NULL, *last = NULL; size = (end < FPAGE_BASE(*fp) ? end : FPAGE_BASE(*fp)) - base; create_fpage_chain(mempool_align(mpid, base), mempool_align(mpid, size), mpid, &first, &last); last->as_next = *fp; *fp = first; fp = &last->as_next; if (!*pfirst) *pfirst = first; *plast = last; base = FPAGE_END(*fp); } else if (base < FPAGE_END(*fp)) { if (!*pfirst) *pfirst = *fp; *plast = *fp; base = FPAGE_END(*fp); } fp = &(*fp)->as_next; } if (base < end) { fpage_t *first = NULL, *last = NULL; size = end - base; create_fpage_chain(mempool_align(mpid, base), mempool_align(mpid, size), mpid, &first, &last); *fp = first; if (!*pfirst) *pfirst = first; *plast = last; } } else { create_fpage_chain(mempool_align(mpid, base), mempool_align(mpid, size), mpid, pfirst, plast); } return 0; } int assign_fpages(as_t *as, memptr_t base, size_t size) { fpage_t *first = NULL, *last = NULL; return assign_fpages_ext(-1, as, base, size, &first, &last); } Address space(AS) ================== .. code-block:: c /* include/memory.h */ typedef struct { uint32_t as_spaceid; /*! Space Identifier */ struct fpage *first; /*! head of fpage list */ struct fpage *mpu_first; /*! head of MPU fpage list */ struct fpage *mpu_stack_first; /*! head of MPU stack fpage list */ uint32_t shared; /*! shared user number */ } as_t; .. code-block:: c /* kernel/memory.c */ void as_map_user(as_t *as) { int i; for (i = 0; i < sizeof(memmap) / sizeof(mempool_t); ++i) { switch (memmap[i].tag) { case MPT_USER_DATA: case MPT_USER_TEXT: /* Create fpages only for user text and user data */ assign_fpages(as, memmap[i].start, (memmap[i].end - memmap[i].start)); } } } 替``user text``以及``user data``建立fpage,並且映射到``as``。 硬體驅動原理 ------------ * Flash Patch and Breakpoint Unit (FPB), ARMv7-M Debug Architecture * MPU (Memory Protection Unit) Basic Kernel Library ---------------------- KTable ========================================= ktable是一套快速的物件管理機制,結構如下: .. code-block:: c struct ktable { char *tname; bitmap_ptr_t bitmap; ptr_t data; size_t num; size_t size; }; typedef struct ktable ktable_t; * tname : table名稱 * `bitmap<#bitmap>`_ : 紀錄table的使用情況 * data : 實際存放資料的區域 * num : 總共有幾個區塊 * size : 每個區塊的大小 接著是宣告ktable的方法,給予要存放在ktable中的型態、ktable的名字、以及需要的大小: .. code-block:: c // 宣告一個ktable // $ arm-none-eabi-readelf f9.elf -s | grep fpage_table // 263: 10000000 32 OBJECT LOCAL DEFAULT 8 kt_fpage_table_bitmap // 265: 2000c4e0 6144 OBJECT LOCAL DEFAULT 4 kt_fpage_table_data #define DECLARE_KTABLE(type, name, num_) \ DECLARE_BITMAP(kt_ ## name ## _bitmap, num_); \ static __KTABLE type kt_ ## name ## _data[num_]; \ ktable_t name = { \ .tname = #name, \ .bitmap = kt_ ## name ## _bitmap, \ .data = (ptr_t) kt_ ## name ## _data, \ .num = num_, .size = sizeof(type) \ } ktable有提供下列的API可供使用: .. code-block:: c // 將kt中的bitmap全部設為0 void ktable_init(ktable_t *kt); // 檢查第i個元素是否已經被配置 int ktable_is_allocated(ktable_t *kt, int i); // 配置第i個元素,回傳元素的位置 void *ktable_alloc_id(ktable_t *kt, int i); // 配置到第一個free的元素,回傳元素的位置 void *ktable_alloc(ktable_t *kt); // 釋放元素 void ktable_free(ktable_t *kt, void *element); // 取得該元素位在ktable內的id uint32_t ktable_getid(ktable_t *kt, void *element); .. image:: /embedded/f9-kernel/ktable.png Bitmap ####### bit array(bitmap, bitset, bit string, bit vector)是一種緊湊儲存位元的陣列結構,可以用來實作簡單的set結構。在硬體上操作bit-level時,bitmap是一種很有效的方法,一個典型的bitmap會儲存kw個位元,w代表一個單位需要w個位元(byte、word),k則是一個非負的整數,如果w無法被要儲存的位元整除,則有些空間會因為內部片段被浪費。 **定義** bitmap會從某一個domain mapping到一個集合{0, 1},這個值可以代表valid/invalid、dark/light等等,重點在只會有兩個可能的值,所以可以被存在一個位元中。 **基本操作** 雖然大部分的機器無法取得或操作記憶體中的單一位元,但是可以透過bitwise操作一個word進而改變單一位元的資料: * OR可以用來set一個位元為1:11101010 OR 00000100 = 11101110(set 3rd bit 1) * AND可以用來set一個位元為0:11101010 AND 11111101 = 11101000(set 2nd bit 0) * AND可以用來判斷某一個位元是否為1:11101010 AND 00000001 = 0(check 1st bit is 1) * XOR可以用來toggle一個位元:11101010 XOR 00000100 = 11101110(toggle 3rd bit) * NOT用來invert:NOT 11101010 = 00010101 只要n/w個bitwise operation用來算出兩個相同大小bitmap的union、intersection、difference、complement .. code-block:: c for i from 0 to n/w-1 complement[i] := not a[i] union[i] := a[i] or b[i] intersection[i] := a[i] and b[i] difference[i] := a[i] and (not b[i]) 如果要iterate bitmap中的所有bit,只要用一個雙層的迴圈就能有效率的掃完,只需要n/w次的memory access .. code-block:: c for i from 0 to n/w-1 index := 0 // if needed word := a[i] for b from 0 to w-1 value := word and 1 ≠ 0 word := word shift right 1 // do something with value index := index + 1 // if needed **Bit-banding** bit-banding會將一塊較大記憶體中的word對應到一個較小的bit-band區域中的單一bit,例如寫到其中一個alias,可以set或是clear一個bit-band區域中對應的bit。 這使得bit-band區域中每一個獨立的bit都可以透過LDR指令搭配一個word-aligned的地址進行存取,也能讓每一個獨立bit被直接toggle,而不須經過read-modify-write的指令操作。 處理器的memory map包含了兩塊bit-band區域,分別是在SRAM以及Peripheral中最低位的1MB。 System bus interface包含了一個bit-band的存取邏輯: * remap一個bit-band alias到bit-band區域 * 讀取時,會將requested bit放在回傳資料的Least Significant Bit中 * 寫入時,會將read-modify-write轉換成一個atomic的動作 * 處理器在bit-band操作中不會stall,除非試圖在bit-band操作中存取system bus 記憶體中有兩塊32MB的alias對應到兩塊1MB的bit-band區域: * 32MB可存取的SRAM alias區域對應到1MB的bit-band SRAM區域 * 32MB可存取的peripheral alias區域對應到1MB的bit-band peripheral區域 有一個mapping公式可以將alias轉換成對應的bit-band位置 .. code-block:: c bit_word_offset = (byte_offset x 32) + (bit_number × 4) bit_word_addr = bit_band_base + bit_word_offset * bit_word_offset是target bit在bit-band區域中的位置 * bit_word_addr是target bit在alias中對應的地址 * bit_band_base是alias區域的起始位置 * byte_offset是target bit在bit-band區域中的第幾個byte * bit_number是target bit的bit位置,從0到7 範例如下: * The alias word at 0x23FFFFE0 maps to bit [0] of the bit-band byte at 0x200FFFFF: 0x23FFFFE0 = 0x22000000 + (0xFFFFF*32) + 0*4. * The alias word at 0x23FFFFFC maps to bit [7] of the bit-band byte at 0x200FFFFF: 0x23FFFFFC = 0x22000000 + (0xFFFFF*32) + 7*4. * The alias word at 0x22000000 maps to bit [0] of the bit-band byte at 0x20000000: 0x22000000 = 0x22000000 + (0*32) + 0*4. * The alias word at 0x2200001C maps to bit [7] of the bit-band byte at 0x20000000: 0x2200001C = 0x22000000 + (0*32) + 7*4. * bit-band[0x20000000] <-> alias[0x22000000~0x2200001C](8格) * bit-band 0x20000000[0]-0x20000000[1]-0x20000000[2]-0x20000000[3]-0x20000000[4] * alias 0x22000000 -0x20000004 -0x20000008 -0x2000000C -0x20000010 .. image:: /embedded/f9-kernel/bitmap.png **直接存取alias** 直接寫一個word到alias上與target bit的read-modify-write動作有同樣效果,Bit[0]代表要寫入target bit的值,Bit[31:1]沒有用處,所以寫入`0x01`跟`0xFF`是一樣的,都會寫入1到target bit;寫入`0x00`跟`0x0E`是一樣的,都會寫入0到target bit。 從alias讀取一個word會得到`0x01`或是`0x00`,Bit[31:1]會為0 **F9-kernel(Bitmap)** Bit-band bitmap被放在AHB SRAM中,使用BitBang地址存取bit,使用bitmap cursor(type bitmap_cusor_t)iterate bitmap。 .. code-block:: c /* include/lib/bitmap.h */ // 宣告一塊bitmap #define DECLARE_BITMAP(name, size) \ static __BITMAP uint32_t name [ALIGNED(size, BITMAP_ALIGN)]; // ADDR_BITBAND指的是target bit所在byte對應到的align,還沒加上bit_number // ((ptr_t) addr) & 0xFFFFF) 可以抓出addr在bit-band區域中的第幾個byte #define BITBAND_ADDR_SHIFT 5 #define ADDR_BITBAND(addr) \ (bitmap_cursor_t) (0x22000000 + \ ((((ptr_t) addr) & 0xFFFFF) << BITBAND_ADDR_SHIFT)) #define BIT_SHIFT 2 // bitmap_cursor是加上bit_number後的值,也就是target bit正確的align #define bitmap_cursor(bitmap, bit) \ ((ADDR_BITBAND(bitmap) + (bit << BIT_SHIFT))) // bitmap_cursor_id可以取得bit_number // ((1 << (BITBAND_ADDR_SHIFT + BIT_SHIFT)) - 1) 取得 0b1111111 也就是七位的mask,與cursor進行完AND操作並右移兩位後,會留下兩位的byte_offset以 及bit_number,也就是BBXXX(B:byte_offset、X:bit_number) #define bitmap_cursor_id(cursor) \ (((ptr_t) cursor & ((1 << (BITBAND_ADDR_SHIFT + BIT_SHIFT)) - 1)) >> BIT_SHIFT) // bitmap_cursor_goto_next 可以把cursor往前推一格(+= 4) #define bitmap_cursor_goto_next(cursor) \ cursor += 1 << BIT_SHIFT // for_each_in_bitmap 可以從某一個bitmap的start開始訪問完一塊bitmap #define for_each_in_bitmap(cursor, bitmap, size, start) \ for (cursor = bitmap_cursor(bitmap, start); \ bitmap_cursor_id(cursor) < size; \ bitmap_cursor_goto_next(cursor)) * bitmap_set_bit(bitmap_cursor_t cursor) - 將cursor設為1 * bitmap_clear_bit(bitmap_cursor_t cursor) - 將cursor設為0 * bitmap_get_bit(bitmap_cursor_t cursor) - 取得cursor值 * bitmap_test_and_set_bit(bitmap_cursor_t cursor) - 測試cursor是否被使用並設為1 效能表現 -------- 參考資料 -------- * http://www.slideshare.net/jserv/f9-microkernel * http://www.slideshare.net/vh21/2014-0109f9kernelktimer * Bitmap - http://en.wikipedia.org/wiki/Bit_array - `ARM Information Center(2.5. Bit-banding)`_ * Init Hook - http://kunyichen.wordpress.com/2014/04/18/f9-kernel-%E4%B9%8B-init_hook - https://github.com/f9micro/f9-kernel/blob/master/Documentation/init-hooks.txt